A random ink blot generator found on the interwebs

The Binding of Isaac

October 14, 2012

Psychotherapy, existentialism, and lots (and lots) of body fluids.


Technology and the Stories We Tell

June 16, 2012

“Games offer an abundance of opportunity for self-generated micro-narratives – in Chess there are sweeping defeats and laboured sieges, all with their own nuanced story. But you can’t decide to have a picnic in the park in Chess. You are entirely locked in combat.”

Dear-Esther feature

Dear Esther

May 12, 2012

The Chinese Room’s game has us travelling through limbo, inspiring thoughts about landscape art, aural stimulation, H.D. Thoreau, and the pitfalls of purple prose.

Join us as we write at frankly unbelievable length about our experience of this dreamy Hebridean island.



May 10, 2012

“He reappears at the edge of the pit, blinking – neither refreshed nor rejuvenated – merely there, again. And what he endures with Sisyphean resolve, I experience with facile excitement. But don’t get me wrong. I love it, as condemning as that sounds. We jump again and once more he leans into it, fists clenched in heroic effort. I lean back smugly. This time it’s me who knows better.”



April 3, 2012

“Knowing that the plague was a result of a programming error, those benevolents decided to buy in to the drama, almost like an improv actor latching onto whatever absurdity a proposed scene foists upon them.”