Technology and the Stories We Tell

June 16, 2012

“Games offer an abundance of opportunity for self-generated micro-narratives – in Chess there are sweeping defeats and laboured sieges, all with their own nuanced story. But you can’t decide to have a picnic in the park in Chess. You are entirely locked in combat.”



April 3, 2012

“Knowing that the plague was a result of a programming error, those benevolents decided to buy in to the drama, almost like an improv actor latching onto whatever absurdity a proposed scene foists upon them.”